glue.shift(t,i,n) -> t. Shift all the array elements starting at index i, n positions to the left or further to the right.. For a positive n, shift the elements further to the right, effectively creating room for n new elements at index i.When n is 1, the effect is the same as for table.insert(t, i, t[i]).The old values at index i to i+n-1 are preserved, so #t still works after the shifting. These are the top rated real world C++ (Cpp) examples of lua_pcall extracted from open source projects. (full source code of example) Illustration - during a private Lua course at a customer's office. Meaning that each counter object will be independent from one another. Use a comma to separate them. The other return variable is a status to tell you whether or not the function worked. Go and Lua don't have a try-catch statement , but the pcall function in Lua is analogous, and similarly the panic/recover construct in Go. lua_pop(L, 1); /* pop returned value */ debugging2 = stackDump(instEnum);} . function test () return 1, 2 end function test2 () return test () end function test3 () local values = {test2 ()} table.insert (values, 3) return unpack (values) end print (test3 ()) this outputs: It will return the status and anything returned by the function. When we use a call as an expression, Lua keeps only the first result. The flag that allows a script to access keys from multiple slots. Call the function with: lua_pcall(L, arguments_count, returnvalues_count) (you can return multiple values in Lua functions) The result is available on the Lua stock (top) Note: you need to push each function argument separatly to the Lua stack. end ) The Lua . One way to do this in Lua is to set a global variable and then refer to that . You can too return other values. Both for sending arguments and obtaining return values, Lua silently corrects the number of values to match the numbers passed to lua_pcall(); if not enough values are provided, the remainder are filled in with nil values, and if there are extras, they are silently discarded. passed around as arguments, etc. Run the loaded Lua script : Retrieve the return from the Lua script: Various pops and stack calls: Close the . If you need to use multiple Lua objects that . These are the top rated real world C++ (Cpp) examples of lua_pcall extracted from open source projects. This is useful if you want to run a test in a function callback, or if you want to write your own helper assertion functions. They both allow multiple return values to be consumed by another function which takes the same values as arguments: func sum (x, y int) int { return x + y } local function getWinRate() local wins = 4. local losses = 0. Return − In Lua, it is possible to return multiple values by following the return keyword with the comma separated return values. -- last.lua function f (x, y) . Following is the source code for a function called max(). . Again, notice that the stack enables the transfer. It is just a Lua program that will run in the Redis engine's context. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. How is that handled? This function takes two parameters num1 and num2 and returns the maximum between the two − Unless I'm missing something completely, that here is the main issue. The protect factory receives a function that might raise exceptions and returns a function that respects our return value convention. Sometimes you may want multiple values returned from a function. (written 2009-08-13, updated 2010-06-19) If everything's peachy, it will return LUA_OK, which happens to be defined as 0. Basically, when I call lua_pcall, I want it to execute, finish executing (including any external calls it might have) and only then return control to the calling thread. Passing Tables to Lua Functions A use case that happens often is the passing of tables to and from Lua functions. doesn't return 0) and returns 2, LUA_ERRRUN I then use lua_tostring(L, -1) to find the reason for . (4) stack manipulation (clear the stack) Let's go straight for the test phase. function maximum (a) local mi = 1 -- maximum index local m = a [mi] -- maximum value for i,val in ipairs (a) do if val > m then mi = i m = val end end return m, mi end print (maximum ( {8,10,23,12,5})) --> 23 3 Lua always adjusts the number of results from a function to the circumstances of the call. When we call a function as a statement, Lua discards all results from the function. The first argument is a string that consists of the script's Lua source code. You can rate examples to help us improve the quality of examples. ) Return Values: Returns two values status (boolean) Returns true if the function was executed with no errors. Show original message. Return − In Lua, it is possible to return multiple values by following the return keyword with the comma separated return values. Creating the Lua2C table and binding the 'open' function to the Lua2C table. This section describes the C API for Lua, that is, the set of C functions available to the host program to communicate with Lua. Calling any Lua function from C is similar to this code: Grab the function using lua_getglobal(), push arguments, make a lua_pcall(), and then process the results. Functions return multiple values: return 1, 2, 3. BuildingRobloxUnited (BuildingRobloxUnited) August 18, 2021, . Create a custom function with variables for wins, losses, and ties. Type return followed by each variable. gottfriedleibniz June 9, 2021, 9:04pm #2. (If the result set is empty) set sqlstate to not found, for example '02000', and return nil. . But however, this is a quick way to do it. The Application Program Interface ¶. The Auxiliary Library. Sometimes you may want multiple values returned from a function. Both Lua and Go generalize this to statements like this, which swaps two values: x,y = y,x. to kickas.@googlegroups.com. Sorted by: 29. you could do something like this if you aren't sure how many values some function may return. Here is a (quick, 5-sample, multiple-iterations) benchmark of the same thing using lua_call rather than lua_pcall: Bam, now its all even! Upon success, I retrieve the return value from the top of the stack. 3. This function takes two parameters num1 and num2 and returns the maximum between the two − Standard library - Go is larger . Below the function, use print () to call the new function. This is intended to allow easy embedding into Go programs, with minimal fuss and bother. C++ (Cpp) lua_pcall - 30 examples found. Check return values: (If there was an error) set sqlstate to error, for example '45000', and return false. If nargs is 0 you'll get the dreaded " attempt to call a number value" error, while if nreturns is 0 it will always return 0. - the test case right now is to register one function with lua, which outputs all of the variables passed . Each time counter_create is called a Lua state is created. Functions and Types. 4.1. The caller can expect any number of values returned: . There are four basic interactions with the Lua world that you can see here: (1) is calling Lua to execute a chunk of code. Extract the return values, using the functions: int lua_tointeger(lua_state *L, int stackLocation) Grab an integer value off the lua stack. The files under /usr/share/luajit-2../jit are part of LuaJIT's jit library, which provides a Lua API to the JIT compiler. Following is the source code for a function called max(). Once the function has finished, the return values must be placed in the stack so Lua can reach them: // push to the stack the multiple return values lua_pushnumber(l, 12); lua_pushstring(l, "See you space cowboy"); The final part is to return the number of variables pushed to the stack that we want Lua to see as the C++ function return value: There should be no issue with exports or function reference calls supporting multiple return values. An in-game example would be returning how many wins, losses, and ties, a player has. It creates a Lua state, opens the embedded module, creates a counter object, and returns a wrapped counter object. @gmail.com > wrote: function f (v) return v + 2 end -- f a, b = pcall (f, 1) print (a, b) --> true 3 a, b = pcall (f, "a") print (a, b) --> false stdin:2: attempt to perform arithmetic on local `v' (a string value) If you are expecting to get multiple return values from the protected function, then the code below would let you do that: Use of pcall() The most popular use of pcall() . As well as private training courses on site, we run public Lua courses at our Melksham, Wiltshire, UK training centre. (2) getting Lua values on Lua stack. local f, err = io.open(filename) if err ~= nil then return "",err end. (using pcall and xpcall), . Almost all ads disappear when you login. I've tried it multiple times and results are about the same. Functions in Lua can return multiple results. You can rate examples to help us improve the quality of examples. 3 Answers. Use a comma to separate them. Lua exports only allowing a single return value. lua_pcall fails (i.e. return value of the function or error message if an error occurred inside the function block. DCLua - Go Lua Compiler and VM: This is a Lua 5.3 VM and compiler written in Go. function f (v) return v + 2 end -- f a, b = pcall (f, 1) print (a, b) --> true 3 a, b = pcall (f, "a") print (a, b) --> false stdin:2: attempt to perform arithmetic on local `v' (a string value) If you are expecting to get multiple return values from the protected function, then the code below would let you do that: 4 Likes. Regarding your confusion in the comments of your code regarding the return value of luaL_dofile, it returns an integer status code.Most lua* functions that aren't retrieving a value return a status code indicating if everything went alright, or a vague idea of what went wrong. Type return followed by each variable. They would just be treated as arrays in the C# and JS script runtimes. I have been using this VM/compiler as the primary script host in Rubble (a scripted templating system used to generate data files for the game Dwarf Fortress) for over a year . I believe you meant you can return any value of any datatype. It seems that as of Lua 5.2 the return value isn't specified for tables where the set of integer indices has "holes . There is no try/except statement in Lua, but there is a function pcall (or 'protected call') which will call a Lua function safely. (If there was a result set) Copy the result set to sqlresult. return a String to Print Expected Output Expand. For example: function triple (x) return x, x, x end. You might also consider to support multiple return values, as that is a rather common thing to do in Lua. Lua can return multiple values so both the "fast" and "slow" functions return its own counter and the counter for the other function. The script doesn't need to include any definitions of Lua function. You have to register before you can post. On Wed, Jul 4, 2012 at 3:30 PM, Dvir Volk < dvi. > EVAL "return 'Hello, scripting!'" 0 "Hello, scripting!" In this example, EVAL takes two arguments. C++ (Cpp) lua_pcall - 30 examples found. example_5_access_lua_function.hpp: Call the function with: lua_pcall(L, arguments_count, returnvalues_count) (you can return multiple values in Lua functions) The result is available on the Lua stock (top) Note: you need to push each function argument separatly to the Lua stack. Load but don't run the Lua script file: luaL_loadfile(L, 'script.lua') Priming run of the loaded Lua script to create the script's global variables: Pass all arguments to the Lua script on the stack: Various routines, too many to name. Both function calls and vararg expressions can result in multiple values. When calling a function, to save these values, you must use the following syntax: local a, b, c = triple (5) Which will result in a = b = c = 5 in this case. Lua is a powerful, efficient, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. The return value is a boolean true in case the current user has permissions to execute the . The first return value is at index -1, the second return . We must start by creating a C function that registers our Lua2C table. Quoting from Programming in Lua §5.1 - Multiple Results. . NB: sending should be done with Lua pcall because results must always be intercepted. (This is the same as Lua's behavior on multiple assignment operations.) (3) reading out Lua values from Lua stack. /* code 1 */ return k(L, lua_pcall(L, n, m, h), ctx); } In the above code, the new function k is a continuation function (with type lua_KFunction), which should do all the work that the original function was doing after calling lua_pcall. Call lua_pcall again, specifying the number of arguments and return values; Use lua_tointeger to get the return value from the top of the stack; . Let's say that you want to set a variable to a constant and then use that constant multiple times in a calculation. Lua is very loose about the number of arguments and return value, but C/C++ is less so -- hence we need to be explicit when calling lua from C/C++. An attempted fix was initially PRd in: fix (scripting/lua): support exported MRVs . local function getWinRate() local wins = 4. local losses = 0. Test the code to see the returned string in the output window. Lua does multiple returns like python per the docs for lua. Well, it is a pretty simple way of getting return values, and there certainly are better ways. Example. All API functions and related types and constants are declared in the header file lua.h. See . I know that a pcall returns two values, that's why you do stuff like: local success, errormessage = pcall(function() But what are these values? It is also possible to ignore returned values by using the throwaway variable _ in the . The /usr/bin/luajit binary is a simple C frontend to libluajit-5.1.so: it provides a REPL (read-eval-print loop) and can also run a Lua script file if we pass one as an argument. Returns false if an error occured inside the function. Now we can rewrite the top-level task function in a much cleaner way: task = protect ( function (arg1, arg2, .) You can pass multiple Lua files to the testy.lua script, or you can pass the -r command line flag, which causes testy.lua to also collect test functions from require d Lua modules recursively. The counter_create function is the heart of the wrapper. So remember, this lua_pcall() is lua_pcall(L, 1, 1, 0). Execute the Lua chunk using one of the call functions such as lua_pcall() . Example. Lua always adjusts the number of results from a function to the circumstances of the call. example_5_access_lua_function.hpp: local function sayHi() local printThis = "Hi". If a Lua function returns n values, the first value is at location -n in the stack, and the last value is at position -1. Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message. Beneath the variable, type return and the name of the variable. This data structure is a kind of unique session variable allowing multiple Lua scripting engine . Multiple return values - supported by both languages Strings are immutable in both languages C/C++ interfacing - Well developed in Lua . An in-game example would be returning how many wins, losses, and ties, a player has. [WoW][3.0.9] A way to get return values from Lua Functions; If this is your first visit, be sure to check out the FAQ. . Create a custom function with variables for wins, losses, and ties. Return values expected ( Lua function support multiple results reture) Let say my lua function name call f in last.lua, takes 2 parameters. Granted, Wc3 natives never have multiple return values, but this would extend the scope of application to user-written functions. I make lua_pcall by telling Lua I have 2 params and expect 1 value return. local ret1 = assert (task1 (arg1)) local ret2 = assert (task2 (arg2)) . forget about having multiple Lua states, about binding CompCompiler in those states, about the LuaInstance singleton, zipped code, and so on. It's not a good idea to only skim through the comments before you press the submit button. Type conversion from Redis protocol replies (i.e., the replies from redis.call() and redis.pcall() to Lua data types depends on the Redis Serialization Protocol version used by the . You would think that lua_call would have equal (or mostly negligible) performance to lua_pcall if you set all the continuation and error-checking arguments to be their null types. Each time that the function lua_newstate() is called, the return value will be a pointer to a lua_State data structure or a NULL pointer if the call fails for some reason.

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